Each game of Warlock uses a random map, and you can set things like the size of the map, how much water there will be, how many opposing Great Mages you'll face, how many portals to alternate planes (where you'll find good rewards but tough enemies) you'll find, and whether the world will be "cylindrical" (where the western side of the map connects to the eastern side) or "flat" (where it doesn't). But during the game you can capture and develop cities belonging to other races, and so regardless of the race you start with, you'll probably end up using creatures from all three.Finally, before you can start your game, you'll need to set some parameters for the world. If you've played the Majesty 2 games, then these creatures should be familiar. Warlock comes with three factions: humans (warriors, rangers, clerics and more), monsters (ratmen, werewolves, trolls and more), and the undead (zombies, vampires, ghosts and more). The game comes with some pre-generated characters that you can use, or you can create your own by spending a handful of points on spells and perks.Next up you'll need to choose the race of your faction. It can cast spells, and it might give your faction some passive bonuses (such as extra gold or food each turn), but it doesn't actually take the field for you. Most 4X games give you various avenues to victory, but in Warlock you pretty much have to crush your enemies, and so for it the battles are the most important component of the game.When you start a game of Warlock, you'll have to pick your Great Mage. In Warlock, after the Great King disappears for 74 years, the gods decree that the Great Mages must duke it out to see who will take control of the land, and so it's up to you, playing as a pre-generated or custom-made Great Mage, to lead your faction to victory.If you've never played a 4X game, then here's basically what you do (in Warlock or any of the others): starting with a single town, you build up your economy so you can support an army, you use that army to explore the world around you so you can settle new towns or capture existing towns, and you use research, diplomacy and military might to put your faction in a position where it can win the game. It was developed by Ino-Co Plus, which was also responsible for the Majesty 2 games (but not the so-so Defenders of Ardania tower defense title, which was developed by Most Wanted Entertainment). Warlock: Master of the Arcane is a fantasy-themed 4X (explore, expand, exploit, exterminate) game set in the world of Ardania.
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